![]() ![]() During this time they were also known for creating sculptures out of ice and snow that, through melting and freezing, would change shape to form scenes of their life in the North. Within this mighty kingdom they acted as its defenders on every frontier. The frost giant race began with an individual by the name of Ottar, one of the mortal children of Annam All-Father and Othea, who in the kingdom of Ostoria was ceded control of the northern tundras. Other frost giants repurposed the armor and weaponry of their smaller foes, such as stringing many shields together into a makeshift scale armor or using their swords as heads for giant-sized spears. Some were known to fight with giant bolas - a weapon originally developed by jungle giants, frost giants had personalized it by using massive blocks of ice in place of wooden balls. Typical frost giant weapons included battleaxes, greataxes, and various weapons similar to those wielded by barbarians of the North. Frost giants often engaged their opponents by first hurling large boulders at them from afar, then closing in with some form of weapon. Combatįrost giants would often try to ambush their enemies by hiding within snow atop icy or snowy slopes, elevations that would be too high for most smaller creatures to reach. Those afflicted with the polarwere condition were known to occasionally live among other frost giants, but generally they were loners as their pelts were considered highly coveted among their kin. These true lycanthropes were a form of polar werebear - they appeared hairier than the average frost giant and were incapable of assuming a “hybrid form.” Lycanthropyįrost giants were known to be susceptible to two forms of lycanthropy, werebear and seawolf, and were one of only two giant races in which “true” lycanthropes were known to occur. Their witch doctors were known to favor the spells deeppockets, detect magic, ESP, invisibility, mirror image, shocking grasp, unseen servant, and ventriloquism. With Destruction and War being the most common. While their clerics generally had access to any two of the following domains - Chaos, Destruction, Evil, or War. Magicįrost giant shamans were generally capable of casting spells from either the Charm, Divination, Healing, Protection, or Weather spheres. Īlthough their bodies were impervious to harm from cold, even that breathed by a white dragon, they were particularly vulnerable to fire. Their visual senses extended into a higher end of the visible spectrum, allowing them to see more easily through snow and blizzards than other creatures. Unique to their race were senses well adapted to low temperature environments. Much like all giants, a frost giant could see and hear twice as far as the average human. They greatly respected brute strength and battle prowess. ![]() Personalityįrost giants had a reputation among other races for being crude and of low intelligence, but they were very cunning fighters. In terms of armor they tended to favor chainmail and helmets that were adorned with horns or feathers. įrost giants typically wore the skins or pelts of animals, along with any jewelry they owned. ![]() Men often grew beards, which would become matted with frost and icicles. Likewise, their eyes were generally shades of blue or yellow. The bodies of these giants had skin and hair whose colors ranged a wide spectrum of blue and white shades, though some were known to have dirty yellow hair. Ī trio of frost giant warriors, with two males showing off their heavily frost-laden beards. They weighed about 8,000 pounds (3,600 kilograms). Among the tallest of true giants, frost giants could tower higher than 21 feet (6.4 meters).
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